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New Study: Student Access to Digital Learning Resources Outside of the Classroom

by Michael Pujals on 2018-04-04T10:50:00-07:00 in Reports and Studies | Comments

A new study by the National Center for Education Statistics, Student Access to Digital Learning Resources Outside of the Classroom, was release today. Findings include:

  1. Results revealed that 94 percent of children ages 3 to 18 had a computer at home and 61 percent of children ages 3 to 18 had internet access at home in 2015 (Indicators 1 and 2). The percentages of children with computer and internet access at home in 2015 were higher for children who were older, those whose parents had higher levels of educational attainment, and those whose families had higher incomes. Also, higher percentages of children who were White (66 percent), Asian (63 percent), and of Two or more races (64 percent) had home internet access in 2015 than did Black (53 percent), Hispanic (52 percent), and American Indian/Alaska Native children (49 percent).
  2. In 2015, the two main reasons children ages 3 to 18 lacked access to the Internet at home were that access was too expensive and that their family did not need it or was not interested in having it (38 percent each; Indicator 10). Internet access being too expensive was more commonly the main barrier for children from low-income families and for children whose parents had low levels of educational attainment than for other children.
  3. Higher average achievement scores for students who used computers at home and/or had internet access at home than for those who did not (Indicators 15–21). However, these analyses do not systematically take into account multiple socioeconomic background characteristics that are known to affect student achievement. 
  4. Other research found that teachers tended to underestimate student access to DLR outside of the classroom because the teachers tended to focus primarily on access to computers and did not take into account student experience with other digital technologies, such as video game consoles (Henderson 2011; Honan 2008). Based on these perceptions, the author concluded that teachers tended to focus their lessons on familiarizing students with operating computers (Honan 2008).

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